Prefill FLOPs/bytecompute-bound region
Decode FLOPs/bytememory-bound region
GPU ridge pointhardware's compute:bandwidth ratio
The roofline model describes any kernel's achievable throughput as the minimum of two limits: peak compute (FLOP/s) and peak memory bandwidth translated into FLOPs via the kernel's *arithmetic intensity* — how many floating-point operations it does per byte moved from memory.